OT: Virtual Reality - has Anyone Bought or Used a System?

Submitted by bluebyyou on

A question for the assembled masses of techies while we wait for our next recruit to Go Blue...virtual reality (VR) systems, does anyone have one?  

I've been looking at a couple of systems that are popular such as the HTC Vive and the Oculus system.  These toys are still a bit pricey but look like they could be a lot of fun. I'd be very curious to get feeback from anyone having one of these systems.  Would you buy one now and if so, which one? 

Here's a link to a video if you want to check this out. If someone can embed this vid, that would be helpful.

https://www.youtube.com/watch?v=bThbiDJ0J4c

Bosch

December 20th, 2016 at 11:47 AM ^

...when I upgraded to a Samsung Galaxy S7. It is a poor man's entry into the VR World and has its limitations such as image quality but, since it is powered by Oculus, it does provide an opportunity to check out some apps before dumping money for a better system. My favorite app by far is NextVR. 360 cameras are positioned in various locations at live events (sports, concerts, etc.) so you get a feel that you are part of the crowd/audience. I've watched portions of a couple NBA games and a soccer match.

Perkis-Size Me

December 20th, 2016 at 11:50 AM ^

Never bought or used one, but I'm personally waiting until they come out with enough games that I'd want to play in VR before I go out and buy it.

I believe the selection is pretty limited right now, and understandably so due to it being relatively new technology. But I feel like by the time enough games come out for it to be worth buying, it'll be time to upgrade to the newest VR system, and the new games won't be supported by the old system.

Looks ridiculously cool, but I'm personally waiting.



Sent from MGoBlog HD for iPhone & iPad

ijohnb

December 20th, 2016 at 11:56 AM ^

think that is what Mircosoft is trying to do with what they are releasing next year.  I think they are intending to at least release a lot of their existing selection in VR compatible format.  I don't know much about it, but an article that I read said they are contemplating a price point upwards of $600.  Perhaps they are blowing smoke because the PS4 Pro took Xbox One for a ride, but apparently they are confident that they are releasing something that will turn console gaming on its head.

Gr1mlock

December 20th, 2016 at 11:53 AM ^

My buddy has a Vive, and it's pretty fantastic.  I've done VR stuff back in  the day, and had messed around with a Galaxy Gear demo at a shop once, and was kinda whatever, but getting into the Vive was mind blowing.  You never per se "forget" you're not in a virtual world, but many of the games are so immersive and entrancing you completely lose yourself in them and do forget you're standing in a room surrounded by people.  I haven't had a chance to mess with any of the apps besides the drawing one which I forget, but that was also really cool.  Creating art in a 3D space with glorified MS paint tools that you can move around and futz with was really cool, especially for non-gamers.  

If you have the computer hardware to run it, and your computer is in a room that has enough space for the room scale VR, I would definitely recommend.  I'm likely going to get a PSVR instead of the Vive or Rift due to a space issue (even though by all regards the PSVR is inferior technically/visually), but if you can make a Vive or Rift work, they're very cool.  

ghostofhoke

December 20th, 2016 at 11:59 AM ^

I find it about as intriguing as 3D TV which is to say that the only thing more annoying than being told people will want to wear that stupid thing on their head for hours is being told by a bunch of commercials that it's the most fantastic breakthrough of our times. It's so ridiculous. If you're an early adopter type and love playing with this stuff then great, I'm sure you'll enjoy it but to think this is going anywhere in the larger consumer market is ridiculous. I wouldn't hold out hope that there is going to be a ton of content or widespread adoption. 

Bane of Gargamel

December 20th, 2016 at 12:03 PM ^

I remember well the broken promises of VR from the 90s (Lawnmower Man, anyone?) and am very excited to see the technology actually come to fruition. My wife gave me the ok to pick up a Playstation VR headset for Christmas but now I can't find any available. Middle class people problems, right?

EGD

December 20th, 2016 at 12:31 PM ^

25 years later, and still whenever I hear the phrase "virtual reality" the first thing that comes to mind is that movie, which I have somehow convinced myself stars Keanu Reeves and Robert Duvall.

FauxMo

December 20th, 2016 at 12:19 PM ^

Yes, way TMI. 

But a question for the porn-VR guy above... If it's VR and everything, why stop at a threesome? Why not an eleven-some? In the language of the alternative sex community, I believe anything above 4 is called a "moresome"??? 

goblueclassof03

December 20th, 2016 at 12:32 PM ^

Sorry, what I meant to say is that i "heard" the porn was revolutionary, and "my friend" had his first threesome on it.  Personally, I would never watch porn.  The VR porn "my friend" watches is only 180 degrees so there's not enough room for the 11-some.

Moonlight Graham

December 20th, 2016 at 12:14 PM ^

and feel like throwing up just thinking about them. 

VR seems like just another technology that isolates us into our own "shell" of humanity and hinders interpersonal interaction. Parents complained in the early days of video games that we were no longer "playing outside." 

But at least at the old video game arcades we were going out as a group of friends and standing in a group behind the "Centipede" champ watching him kick ass. Then heading to McDonald's together on our bikes. 

At least with the earlier home consoles we were playing as a group with multiple controllers, all at a friend's house. 

Now we're just putting headsets on and playing in online worlds as avatars. Everyone just stays at their home or in their dorm. 

And now this ... putting goggles on and seeing and touching through virtual eyes and hands. 

No thanks. 

Ron Utah

December 20th, 2016 at 4:20 PM ^

Disagree. I don't think it's personal, I think it's virtual. If you are sitting next to be you are much more likely to be an honest version of yourself and we are more like to build a real connection. Online, people create versions of themselves. Read any message board or game chat and you'll see that.



Sent from MGoBlog HD for iPhone & iPad

turtleboy

December 20th, 2016 at 5:10 PM ^

I agree with Ron completely. As an aside to speak on how impersonal it is: I don't mind gaming systems and the like pushing new technology additions, but I wouldn't be surprised if they wanted to go VR only in the near future. I miss couch co-op and friends getting together and interacting when we game. It feels like soon you'll only be able to game with friends on separate consoles in separate buildings with goggles strapped to your face. That's both more "connected," and not really connected at all at the same time.

Blue since birthed

December 20th, 2016 at 5:28 PM ^

I couldn't disagree more. Sure you have people role playing and such online and you have the freedom to pretend to be anything you want. But you also have the freedom to be yourself in a way that most can't in their everyday life. Some of my most valued friendships have developed with people I've met through online gaming. People can often open up about their views on everything from politics, religion, etc in a way that could get them ostracized in real life and cause problems within their families, jobs, communities... And I'm not talking about message boards, venting your most base emotions/impulses or the like. I'm talking about one on one, or small group conversations and activities over a period of months/years. A quality person doesn't become d-bag when they log on and sincerity isn't something someone can fake for months with nothing but conversation to carry them... Unless your BS-meter is completely broken. I think virtual interactions are more open to a broad spectrum of experiences, where real life interactions tend to be far more tempered. I have far more (in quality and quantity) interesting conversations in PSN chats than I've had in "real life" social settings.

Esterhaus

December 20th, 2016 at 12:19 PM ^

"On Being Jim Harbaugh." Enables you to step into the head of Coach and perceive what he perceives. Sleepovers, Cracker Barrel, Peru Ball, sideline play calls, tweets, arguing with officiating crews, music videos, flash backs to guaranteed wins and conversations with Bo among other aspects. You will never leave the game room again. Not as you were. I've experimented with my clients' industrial VR systems for skill development/training but nothing available for recreation. Yet.

somewittyname

December 20th, 2016 at 12:33 PM ^

PSVR has already outsold the Vive and Rift combined. The Vive and Rift are more powerful, but at least in the next couple years, what's really going to separate different sets are games. The amount of people flocking toward PSVR would lead me to think it's going to have the most support from developers.

If you already have a powerful PC gaming rig, then sure, Vive or Rift would probably be a good move. Otherwise, I'd say PSVR even if you don't have a PS4. A PS4 Pro + PSVR is still way way cheaper than a PC gaming rig + Rift/Vive.

yourmom_is_hot

December 20th, 2016 at 12:37 PM ^

so I've used in depth the following headsets

Oculus Rift

Samsung Gear VR

Google VR

PSVR

 

If you're looking for a true VR gaming experience, PSVR is the right headset.  If you're looking for something more a novelty, Gear VR/Google VR is the headset.

 

The problem with VR is that it's similiar to 3D TV in the sense that it's a 1:1 experience right now versus a shared experience.  Plus latency is still an issue (although I've only experienced it with the Gear VR and Google VR, PSVR is crisp).

 

 

Michigan Eaglet

December 20th, 2016 at 12:56 PM ^

I got a free GearVR when I preordered my phone. It's pretty cool in concept, but I went to use it for the first time in about a month and it had to go through like an hour of updates to use any of  the apps, which was pretty furstrating. It works well if you have bluetooth headphones to use with it.

BornInA2

December 20th, 2016 at 2:06 PM ^

Someone brought an MS Hololens to a party here. It was underwhelming. The game reminded me of a 90s arcade game. You have to use Cortana to control the thing, which is about like trying to control an untrained dog or a teenager. What I heard most from people trying it was "Hey Cortana...HEY! Cortana... HEY!!!! CORTANA!!!!!"

So yeah, nascent technology with the usability and code quality one should expect.

UM Fan from Sydney

December 20th, 2016 at 2:26 PM ^

I still have yet to even try virtual reality. I certainly want to, of course. From what I have heard, the one with the Samsung phone is just mediocre. Oculus, from what I have heard and read, is legit, but also expensive. That seems like a product worth waiting for so they can make improvements. Rarely is it a good idea to buy the first version of some technical device.

uofmdds96

December 20th, 2016 at 8:01 PM ^

Gift for the girls for Christmas. Was leaning towards the Vive, but then when I read the reviews on the new controllers, I ended up with the Rift. I spent $1800 on the PC, 500 on the rift and 200 on the controllers. Pricey but less than the pinball machine they got a few years ago. Every couple of years we get them something big. I thought about waiting a few years for price and quality to flip flop, but in that time I don't know if they would want to play with it. Then I would not have any excuse to buy it for me to end up playing with it.

JoeDGoBlue

December 20th, 2016 at 10:32 PM ^

I have a PS VR and love it. I'm not normally into gimmicks (like 3D) but I've gotta say that VR really does impress once you actually try it. The PS VR is not the most powerful of the systems, but it already has a decent software library, and it's the most affordable (if you have a PS4).

DavidGoesBlue

December 21st, 2016 at 1:06 AM ^

Somewhat unrelated, but at lunch a freshman sitting at the table behind me brought his VR to school. Pretty random, don'tcha think.

As for myself, I haven't tried VR but when I do I'll definitely try the MichiganVR app.

AndArst

June 28th, 2020 at 10:09 PM ^

I want to buy a Vive Pro Headset but as far as I understand they experience supply issues. Gonna wait a bit longer I guess. By the way, I'm already upgrading my PC and read useful information about VR. For example, did you know about virtual reality for property Visengine? Quite an interesting use.