NCAA FB Rule Changes

Submitted by Seth9 on

Change #1: Teams will have the option to take 10 seconds off the clock every time a team commits a penalty that results in a clock stoppage (e.g. False Starts).

Change #2: It is now a penalty for receivers/RBs outside the tackle box to direct blocks below the waist towards the play.

Link

EDIT: Forgot to mention that change number 1 only takes place in the final minute of a half.

ken725

April 15th, 2011 at 2:07 PM ^

It says #1 applies only if a team commits a penalty in the final minute of the half.

Edit:  I didn't see your edit.  These damn captchas are really screwing me up this morning.

Turd_Ferguson

April 15th, 2011 at 2:48 PM ^

Yes, just like in the pros.  I'm guessing the reason they put this rule in place is the ending of the UNC-Tenn bowl game-  UNC couldn't get all its players off the field in time but they hiked it anyways to spike the ball with :01 left.  They were flagged for illegal subsitution and penalized five yards, but the :01 remained on the clock so they could still kick a field goal.

I think this is a good rule change, it makes sure that a team isn't rewarded like UNC for committing a penalty.

dnak438

April 15th, 2011 at 5:38 PM ^

LINK

The quote:

"Which brings us to the basic premise, the bizarre idea of subjecting arguably the least arbitrary element of the game to the most arbitrary element, an official's flag. A game is 60 minutes long, 3,600 seconds, in the same way that the field is 100 yards long, and a field goal is worth three points, etc. It's one of the inviolable boundaries that guides strategy and planning. That's the rule. Not only is it unwise to give a ref the authority to abruptly reduce the length to 3,590 seconds (or less): In practice, it's punitive. It's punitive when the NFL does it, too. A runoff always explicitly favors the team that holds a late lead, by imposing circumstances that didn't apply when it built that lead.

How popular will those vanishing seconds be when a bogus holding call costs a team a chance to run another play in the red zone, or kick a game-winning field goal? Does it make sense to suddenly declare "game over" over an intentional grounding call? It's like ending a game with a disqualification.

A situation like the end of the Music City Bowl bothers me a lot less than ending on a game on a runoff, because the rules and the consequences apply equally to both teams at all times: A penalty is a penalty is a penalty, period. Start futzing with the clock, and you're manufacturing a whole new brand of screw job: Death by micromanagement."

TIMMMAAY

April 16th, 2011 at 11:30 AM ^

Yeah, exactly. Not just us, anyone really. In any instance where this will matter it will necessarily be one of the most intense and anxious moments of the entire game, when people will be most inclined to commit such a penalty which could effectively end the game. It's bullshit. BULL. SHIT.

trueblueintexas

April 15th, 2011 at 8:21 PM ^

College football has existed for how many years and suddenly this issue needs to be addressed with a rules change?  I think rules should only be up for change once every 10 years.  Yeah, I know, it's arbitrary, but then, so are the rules.

Waveman

April 16th, 2011 at 2:58 AM ^

A trailing team should not be able to stop the clock with a penalty. Running 20 players on the field and snapping the ball without being set should not get you an extra play.  If you can't get 11 people in a legal formation and snap the ball before the clock runs out... you should lose, not get another chance!

phork

April 16th, 2011 at 8:49 AM ^

Don't forget the celebration on the way to the end zone crap as well.  God forbid you actually get excited on a big play and start high stepping at the 10 yard line.  Flag, TD called back.  Ball at the spot of the foul.  Does Gary Bettman work for the NCAA?