mrduckworthb

July 22nd, 2010 at 5:37 PM ^

I agree with everything in this artice, I wish EA would delay the release until they are done instead of trying to put one out every July. They're just pumping out halfway finished video games and it is so annoying! Why wouldn't anybody have talked about this in their "9.5/10" ratings? Yeah, I know, they want to get the review out as fast as they can, but it only takes a couple of hours to sim a few seasons to see that rosters across the nation are falling apart.

sebastokrator

July 22nd, 2010 at 11:33 PM ^

The actual on the field game play is probably the best that the series has ever produced and that is why you're seeing the tons of high ratings. 

From that article, I'm glad to see that smaller programs are getting screwed. In previous versions, by year five or six you'd have UTEP or a few other awful mid major schools that were suddenly becoming burgeoning football powers because they were able to string a few good seasons. That would lead them to win there conference, boost their prestige ratings and become a consistently elite team at the national level.

There needs to be a tiered system that preserves Northwesterns and Vanderbuilts. They may not win the their conference, but they should regularly be as good or better as the champion of C-USA and the Sun Belt. 

evenyoubrutus

July 23rd, 2010 at 11:29 AM ^

is an interesting one regarding players leaving too early, and no small schools are getting talent.  I don't think I agree entirely.  I've only had the game a few days, but I've noticed that players don't seem to progress at a rate that they would in real life (they've slowed it down from what it used to be) and their ratings don't improve at all during the season, so you basically have players that were five star recruits (many of whom start well below an 80 rating) who are lucky to finish their careers above 90.  Maybe I'm wrong because I haven't had the game long enough, but I remember a similar problem with Madden a few years back (the latest version I have is from '06) and after about 15 years in franchise mode, the highest rated CB in the league was an 81.  And there were only two QB's above 85, both on my own roster because I had developed them with the player training mode.  I imagine it's not as easy to fix as they make it seem.