Creating College Fantasy Conference Rules

Submitted by BlowGoo on January 14th, 2024 at 1:23 PM

Prior to this season in order to encourage a couple friends who are NFL-oriented but know little about how great College Football is, I created quick rules for a FF style league where one assembles a conferece of teams rather than micromanaging individual players.

I kept rules straightforward for v1.0:

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-Snake Draft of 8 teams preseason.

-Regular season, every week select 6 teams from conference to broadcast/score and designate one of them "Night Game" for doubled scoring.

-Win/Loss/Draw against FBS teams 1 / 0 / 0.5 pts. FCS games are 0 points.

-Bonus +1 point for victory against AP top 25 ranked opponent at time of victory.

-Postseason: ALL 8 teams on roster considered active. No Night Game bonus.

-Conference Championsip Game Invitation=2pts. Victory=2pts.

-College Football Playoff invite = 2pts. Each Victory (except finals)=2pts. National Championship=3pts.

-Generic bowl invitation=1pt. Victory=1pt.

-Heisman winner=3pts.

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There was a waiver function to allow teams to pickup/drop 1 team a week, prioritized based on last place gets first priority, etc.

Numbered in draft order, first pick FantasyConference1 ended season with 120pts, FC2=124 pts, and FC3=107pts. Draft followed almost completely the preseason rankings. The winner, FC2, never used waiver.

FWIW, the final end-of-season teams:

FC1 (120pts): Georgia, Washington, Oregon, Missouri, PennSt, LSU, Tulan, James Madison

FC2 (124pts): Michigan, FlaSt, Alabama, OleMiss, Oklahoma, KSSt, Clemson, Utah

FC3 (107pts): Ohio, Texas, Louisville, Arizona, OreSt, Iowa, ND, Tennessee

 

It was fun, simple enough for the NFLers to get excited about matchups and polls, so in that respect very successful actually. But with the 12 team playoffs, there's opportunity to make v2.0 more interesting while still keeping it a little light. Biggest problem with v1.0 was relative dearth of upsets so preseason rankings more accurate than usual, and winner didn't really have to do any managing at all.

My first thoughts is to minimize reinventing the wheel as much as possible. Standard FF rules are 8 players active from roster, 1qb, 2rb, 2wr, 1te, 1flex(wr,rb,te), 1def, 1k. and 7 bench.

That would be 15 schools per each Fantasy Conference (FC) from about 133 FBS teams. Number of human players probably 3, but want a workable solution that accomodates say up to 6, so for 3-6 human players, that would be 45-90 teams used.

As a proxy for position, use real conferences.

So each week, start

-2x B10 teams (out of 18, so with 6 max humans, 3 apiece)

-2x SEC teams (out of 16, so with 6 max humans, 2.66 apiece)

-1x ACC teams (out of 15 total including ND)

-1x B12 teams (out of 12)

-2x FLEX (start two NON B10, NON SEC teams)

Roster is 16.

Keep scoring as v1.0, basically:

Win/Loss/Draw against FBS teams 1 / 0 / 0.5 pts. FCS games are 0 points.

Generic bowl invitation=1pt. Victory=1pt.

Conference Championsip Game Invitation=2pts. Victory=2pts.

College Football Playoff invite = 2pts. Each Victory (except finals)=2pts. National Championship=3pts.

Heisman winner=3pts.

Any game balance thoughts? Obviously doesn't scale well, but goal here is a sweet spot of about 3-6 players, with some interesting choices but not too heavy, and make it harder for one player to lockdown a victory because they have the One Great Team of the Year. The 12 team playoffs alone helps that alot.

 

Comments

Tesel

January 14th, 2024 at 6:34 PM ^

I think for the FLEX spots, it could be interesting to separate into P4 and G5. Would be good to force teams to play 1 if not 2 G5 schools.

I also am wondering whether there should be extra points for getting a bye/home game in the CFP. For a bye it does seem like those teams should get 2 points, effectively the same as if they had won the first round game.

Maybe 1 point for Heisman runner-up/consensus All-American? That would make it enticing to pick up lower-level teams with star players. I'm also curious how you plan to do lineups for bowl season/awards season in general.

BlowGoo

January 15th, 2024 at 3:42 PM ^

I really like your ideas, Tesel.

 

Editing rules:

-Eliminating two FLEX positions for two Group of Five/Independent spots. ND goes in there.

-2 points for CFP BYE (treating it as a win).

-Since competition is over a season, and these are NOT head-to-head matchups, I want to boost just a bit the points for the individual honors: Heisman, Heisman runner up, and Consensus All-Americans to 4, 2, and 2 points respectively.

Waiver activity is only ONE school pickup/drop off per week, though a player can submit by priority as many as they want. All requests resolved simultaneously with priority by inverse current score (last place gets first priority). Waivers suspended at end of regular season.

Can't edit first post so:

 

RULES v2.0#######

-3-6 human players

-Snake Draft of Roster of 16

 

-Each REGULAR SEASON and POSTSEASON week, start:

--2x B10 schools (out of 18, so with 6 max humans, 3 apiece)

--2x SEC schools (out of 16, so with 6 max humans, 2.66 apiece)

--1x ACC schools (out of 15 total including ND)

--1x B12 schools (out of 12)

--2x GROUP of FIVE/INDEPENDENT schools.

 

-Regular Season:

--Win/Loss/Draw against FBS teams 1 / 0 / 0.5 pts. FCS games are 0 points.

--Bonus +1 point for victory against AP top 25 ranked opponent at time of victory.

--Regular season, every week of selected 8 schools above, player chooses ONE game for doubled scoring.

 

-Postseason:

-Waivers suspended during postseason.

-No single team doubled-scoring selection.

-Conference Championsip Game Invitation = 2pts. Victory = 2pts.

-College Football Playoff invite = 2pts. Each CFP Bye/Victory (except finals) = 2pts.

-National Championship = 4pts.

-Generic bowl invitation = 1pt. Victory = 1pt.

 

-Individual player bonuses:

--Heisman winner = 4pts.

--Heisman runnerup = 2pts.

--Consensus All-American = 2pts.

 

-Waivers:

--ONE school replacement per week, though a player can submit by priority as many as they want.

--All requests resolved simultaneously with priority given to player with lower point total and tiebreaker by inverse draft order.

--Waivers suspended at end of regular season.

 

-Miscellaneous:

- Note due to staggered schedule at start of season, first "week" of competition will actually be chronologically two weeks (week 0 and week 1 combined).