NCAA 11 Dynasty Progression Fix Out Today

Submitted by The Shredder on August 5th, 2010 at 12:25 PM

Anyone who put their dynasty on hold(like me) because the progression of recruits and CPU recruiting was broke. Well there is now a live tuning pack that came out today to fix these issues. A patch will come out in a few weeks that fixes the jerseys not getting dirty during games and a few other bugs. 

Hurray! The Game isn't broke anymore!

http://www.operationsports.com/forums/ncaa-football/432884-ncaa-football-11-live-tuning-pack-1-available-now.html

http://forum.ea.com/eaforum/posts/list/0/1668574.page#7089233

http://ncaafootball.easports.com/blog.action?blogId=Live%20Tuning

Comments

umjgheitma

August 5th, 2010 at 1:02 PM ^

Two things I still don't like:

1) In the recruiting section, every week the list of players I rank gets changed automatically to some random order. Like I'll have 3 MLB recruits in the top 5 in the next week after I'm through with a game. If anybody has fixed this please let me know.

2) For whatever reason, defensive ends are like cheetahs from sideline to sideline. I try to escape the pocket with Denard and it's crazy how quickly the ends can run you down from behind. 

Tha Quiet Storm

August 5th, 2010 at 1:07 PM ^

1)  Not exactly sure what you mean here but I think you may have the CPU running your recruiting board.  You can go to the Coach Philosophy menu (I think it's under Team Management) and turn CPU assistance off.

2) Try lowering the Speed Threshold - I have mine at 25 and it seems to be working out pretty well.

Michigan Shirt

August 6th, 2010 at 1:57 PM ^

This is definately the issue, I usually switch it back on during the last 2 weeks of the season that are just bye weeks (and I already have all of the recruits that I want). The reason that it is moving the players is that it sorts the recruits by Interest, with that being everyone that has you as their top school and so on.

The Shredder

August 5th, 2010 at 1:10 PM ^

I haven't had that issue you talk about with point 1. My recruting board is always the same every week. I can move dudes around and it sticks. 

They did mention that they downed down the DT and DE athleticism. So they were weren't knocking down so many passes out of sky. This may help in the running game. Also try messing with sliders.

umjgheitma

August 5th, 2010 at 1:33 PM ^

something like that. The last NCAA I had, '09, I had CPU assistance on but that only effected the spots after the players I've chosen to recruit. 

Anybody else notice how the computer cheats a bit by the goal line? If I'm on like the 3 yd line and about to score, the computer somehow knows whether or not I'm running or passing regardless of keeping the same formation. I'll run a shotgun spread formation and one time choose a run play and the computer deploys a 5-2 front but then I still use the same shotgun spread formation only choosing a pass play and all of a sudden the computer is using a 3-3-5. I've found if you choose a PA pass they stick with the 3-3-5 and then just hold A to hand-off and it works like a charm. 

RagingBean

August 5th, 2010 at 1:56 PM ^

Yeah, one of my big complaints with the series for years has been the psychich defense. I don't know why EA doesn't create some playcalling algorithm based on down, distance, and play style, but I often have to audible to stuff like quick throws or verticals to beat the D's cheating.

jmgoblue81

August 5th, 2010 at 1:52 PM ^

Anyone know if this fix will work on in-progress dynasties?  Or do I have to restart the dynasty all over?  Sorry if this is mentioned in any of the links, but I'm at work and can't access any of those sites.

Red_Lee

August 5th, 2010 at 2:26 PM ^

Does anyone else have trouble with the man coverage alignments in the 3-3-5? If the opponent has more receivers on the right side of the ball then my safety lines up damn near on the defensive line instead of in front of the receiver....and always gets beat. 

johnvand

August 6th, 2010 at 9:59 AM ^

Anybody else see an increase in fumbling after patching?

I applied the patch yesterday and all of a sudden Fitz T is a fumble machine, Gardner throws it over receiver's heads ALL the time, and has also become a fumble machine, and speedy DEs are completely unstoppable like they were back in NCAA 05-ish.

I played two games of my dynasty last night after patching, and I swear I averaged 4 fumbles a game.

IdealistWolverine

August 7th, 2010 at 1:01 PM ^

I think it was Pasta Padre that said they are actually going to make it so the quarterbacks don't fumble as much, but it might not be until the actual patch gets released in a few weeks.

I know in my Michigan dynasty it was always the backup quarterbacks that fumbled constantly, whether it was Denard or Devin Gardner after his redshirt year.  

My favorite part of the Dynasty pre-progression fix was that Devin Gardner was the highest rated QB in the game his RS Senior year.  But I also had to put it on hold after 5 years so I'm glad it's fixed.