Michigan Offense Avg Yards Per Play

Submitted by Victors5 on November 13th, 2013 at 3:35 PM

I used the UFR's to break down Michigan's average yards per play. I made a couple of different tables to help try and seperate the data. I didn't count penalties, and for pass plays I included sacks and scrambles.

Here are the tables:

Overall Yards Per Play By Formation
Plays Formation Yards
251 Plays Pistol/Gun 6.31
252 Plays Ace/I 6.28
42 Plays Tackle Over 5.26
Pass By Formation
Plays Formation Yards
167 plays Gun/Pistol 6.64
102 plays Ace/I 10.33
6 plays Tackle Over 18.5
Pass By Dropback/PA
Plays Dropback/PA Yards
275 plays Both 8.27
49 plays PA 13.48
226 plays Dropback 7.05
Run By Formation
Plays Formation Yards
84 Plays Pistol/Gun 5.67
150 Plays Ace/I 3.53
36 Plays Tackle Over 3.05
Favorite Run Plays By Formation
Zone Stretch Formation Yards
53 Plays All 3.35
1 Play Pistol 6
52 Plays Ace/I 3.25
Inside Zone Formation Yards
45 Plays All 3.26
27 Plays Pistol/Shotgun 3.53
18 Plays Ace/I 2.83
Power Formation Yards
40 Plays All 4.68
22 Plays Ace/I 4.86
1 Play Shotgun 0
17 Plays Tackle Over 4.4
Iso Formation Yards
38 Plays All 3.42
34 Plays Ace/I 3.63
4 Plays Tackle Over 1.5
Inverted Veer Formation Yards
15 Plays Shotgun 8.4
QB Draw Formation Yards
15 Plays Shotgun 8.5
Inverted Veer Counter Formation Yards
7 plays Shotgun 3.878

 

- YPP from ace/I and in shotgun/pistol are very similar

- We run the ball much better from shotgun/pistol

- Power is one of our better run plays

- 2 of our worst run plays, are our most commonly called run plays

Comments

bjk

November 13th, 2013 at 3:45 PM ^

tighten up the columns, I bet you can make it easier to read. Looks like a good idea for a post; diary-worthy, once you make it readable.

P.S. "separate" with "a," not a second "e."

gjking

November 13th, 2013 at 4:10 PM ^

If you have all of the data in an accesible format, go ahead and put up some graphs as well. One I'd love to see is the cumulative distribution function for plays with a run play-call vs. pass playcall (includes sacks and scrambles). The usual thinking is that passing is greater is terms of yards per play, but that running is lower variance. However, my guess for this team is that the probability of acquiring X or more yards is always greater passing vs. running, even when X=1,2, or 3.

 

 

LSAClassOf2000

November 13th, 2013 at 4:45 PM ^

Here's the data from just the rushing, but it is perhaps the most interesting in the set. Below is a graph of which shows play type (I will tell you formation for selected bars) as a  function of average YPP based on the OP's data (I know, it should be "Yards" on the title):

 photo RunFormationSuccess_zps7ae1879a.png

Those three more common plays towards the right of the graph are Tackle Over (Ace/I), Inside Zone (Pistol/Shotgun) and Zone Stretch (Ace/I). So, yeah....

If you want the formations for other points of data, here's the table I created from the OP's data:

Play Type No. Of Plays Formation YPP
QB Draw 15 Shotgun 8.5
Inverted Veer 15 Shotgun 8.4
Zone Stretch 1 Pistol 6
Power 22 Ace/I 4.86
Power 17 Tackle Over 4.4
IV Counter 7 Shotgun 3.878
Tackle Over 34 Ace/I 3.63
Inside Zone 27 Pistol/Shotgun 3.53
Zone Stretch 52 Ace/I 3.25
Inside Zone 18 Ace/I 2.83
Tackle Over 4 Tackle Over 1.5
Power 1 Shotgun 0

 

Seth

November 13th, 2013 at 6:10 PM ^

Was this off of my UFR database? Be careful when using the raw data since I've had to go back and fix a lot of things in there. I'm trying to figure out a way I can group base plays with their counters.

joeyb

November 13th, 2013 at 6:57 PM ^

One thing that would make this data more useful is including the standard deviation. That way you can tell if there are a lot of shorter runs followed by one long run or if mist of the runs are within the range of the average.

One Inch Woody…

November 13th, 2013 at 7:04 PM ^

Can anyone explain to me why zone stretch is worth running, especially if it fails so often? I have observed that other teams that are good at running the ball also fail at zone stretch and it's not like they have some easily implemented counter. Once all the linemen jump one gap over, the linebackers immediately know which play it is. Also, why did we stop running inside zone? It was working okay to start with...

YaterSalad

November 13th, 2013 at 8:26 PM ^

I think the stretch automatically sets up play action because it puts both you line and RB in motion to a specific direction laterally. This allows the QB to spin back against the flow of traffic to hit a pass. The problem is nobody trusts our stretch enough to play it straight up - they blitz against the slant - which means PA gets blown up for sacks and rushed throws.

Indiana Blue

November 13th, 2013 at 8:51 PM ^

just overcome with moar freaking statistics.  Geez, I have an opinion on what a good looking woman has that a "not so attractive" woman has, but I don't need statistics to evaluate them.  Our running attack is UGLY ... and it isn't going to improve this year.  I'm so tired of unimagative play calling and beating our collective heads against a stacked front and playing for FG's and arghhhhhh.

Victor5 - you did a fine job reflecting this data and I do appreciate your effort to provide this to the MGo community ... I'm simply overloaded right now.

Go Blue!

Victors5

November 13th, 2013 at 9:32 PM ^

I know what you are saying, but with out statistics people are going to selectively remember what they want to remember. It's kinda like remembering all the hot chicks you hooked up with in college, and then going back and looking at their pictures realizing they weren't all hot.