META: UFR Question

Submitted by andrewG on October 14th, 2011 at 12:13 PM

Forgive my ignorance, but what the hell do the numbers mean in the UFR wide receiver chart? It's not discussed in the UFR FAQ and it doesn't have the nifty explanation when you hoover over the heading like the quarterback chart does.

Comments

joeyb

October 14th, 2011 at 12:19 PM ^

3 is an easy catch. 2 is a harder catch, but it should still be caught. 1 requires acrobatics to catch. 0 is uncatchable. Each spot on the grid is number of catches/number of attempts. The left set of numbers is for the game, the right is for the season.

Jon06

October 14th, 2011 at 12:21 PM ^

i find it extremely strange that brian doesn't put this stuff in the mouseover text given that he keeps emphasizing that you can mouseover the QB chart.

myrtlebeachmai…

October 14th, 2011 at 2:18 PM ^

The bottom chart you're referring to is not a "Final +/- chart", but more the running/blocking/protection chart.  DR and DG are both there under backs,as in reference to their running game (passing still broken out above).  The WRs you see here are for their blocking etc  (receiving also above - i.e. note Jr's lack of numbers here, as opposed to good day he had in receiving chart).

 

myrtlebeachmai…

October 14th, 2011 at 4:01 PM ^

That's the one.  That is Denard's passing chart.  (It has all of 2009, and select 2010 games for comparison - i.e. show progression/regression). 

I don't think we have a separate chart for DG b/c of how few snaps (passing snaps for purposes of this chart) he's in on.  Although Brian did list DGs stats in sentence form right below the chart:

"Gardner picked up a TA (the three yard run after a jet fake), a SCR (TD), and a CA+(Jackson to the three). ""

For now the chart is Denard. 

 

R Kelly

October 14th, 2011 at 12:55 PM ^

The example that immediately comes to mind for me is a back shoulder throw on a fade route.  The QB can make a perfect throw, but the reciever may still have to make a very difficult catch by contorting his body and staying in bounds.

 In general any throw into tight coverage may be considered dead on if it is placed in a spot where only the reciever can get it, but that doesn't mean the reciever won't have to make a tough catch by diving, adjusting, etc.

kvnryn

October 14th, 2011 at 2:07 PM ^

How come some of the down/distance/formation header rows are shaded light blue while others are just the normal gray/whatever background color? I can't seem to find any common denominator as to why some are one color and others are another.