Board Control And So Forth Comment Count

Brian

something

Complaints on email and twitter have reached a critical mass, so: Something Must Be Done about the board (artist's impression @ right).

You may have noticed that the points system broke during the Great Malware Disaster and I haven't fixed it. There are multiple reasons for this: the code that did that was in a custom module I had made up and the only place it existed was on the test server. Due to some bad archiving strategies it is no longer extant. Before I set to replacing that I wanted to see if moving to the new version of Drupal was feasible, something that required checking each of the dozens of modules installed on the site to see if it had a viable Drupal 7 version.

I've been waiting for a bit and now I'm pretty sure I'm not going to make the move to 7 until next summer, so it makes sense to implement something now. However, the board has gotten very large and a number of stupid people have infested it and it's clear we've again outgrown our system.

Thus I have…

A Job

I'm looking for a developer familiar with Drupal who will work with me to produce a commenting system in the vein of Reddit or Slashdot that automatically filters poor quality comments and draws attention to high quality ones. This can be an assemblage of existing modules—though I've looked and that is not in the cards, I don't think—but will most likely be a module of its own, one that ideally will be submitted and maintained in the community at large. We'll work together to establish requirements and then establish a price for the whole thing.

I imagine this is going to take a while as we hash out what's possible and what isn't; getting it right and getting it into a maintainable state is more important than speed. My previous experience with freelancing leads me to believe a lot of low quality code gets pushed out the door very quickly. I'm looking for this to be more of a long-term relationship where person X is brought on as part-time Drupal guy, completing projects at a fairly leisurely rate as time and funding allows.

If you're interested, email me with who you are and your ideas for the project. If you do not have a track record I might be impressed enough by someone who can already show me a prototype—who's started something already—to overlook that.

In the meantime I will reach in and restore the dirty hack I dirtily hacked the first time around. Give me some time, a week or so.

Comments

jaggs

April 5th, 2011 at 6:30 PM ^

I don't know anything about reddit or whatever programming you are referencing, I do have an idea I think would make navigating the board easier/better.

Threads should have a thumbs up or ranking system (% upvoted or something) before clicking on them. Ex.

CC: Should RR be fired? 1 thumb up 22 thumbs down or 16% rating etc

Hello: Zeke Pike 45 thumbs up 99%

This would quickly identify what is worth reading and what is not. 

I appreciate your continued efforts to improve an already great product and will continue to duly support you through Beveled Guilt. 

jaggs

bronxblue

April 6th, 2011 at 6:39 AM ^

I've been traveling in Europe for the week and haven't been able to check in much - apparently CRAPGEDDON occurred in my absence.  My snarky reparte shall return shortly to right this wrong.

The Barwis Effect

April 6th, 2011 at 10:33 AM ^

My suggestion is to make negs for ALL posts public in the same fashion that voting for the start of a thread is made public.
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<br>If you're going to neg somebody, you shouldn't have the ability to hide behind the veil of anonymity. If somebody feels that strongly about it, they shouldn't be afraid to put their name behind it. I feel this would help cut down on some of the douchebaggery associated with some of the serial negging that goes on around here.
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<br>On the flip side, when somebody makes a good post, it would be nice if they actually knew who the posbang was coming from. If this were the case, people may be less inclined to clutter up the board with posts like "Good post" or "I agree" or "+1".