Run/Pass % and YPP by Formation

Submitted by Victors5 on

This is the last table I am going to put up, because I think people are getting overloaded with stuff right now. This table shows our Run/Pass % by formation, and then also adds Yards Per Play by formation. I only used the last 4 games for this one (PSU, IU, MSU, Neb)

Formation Pass/Run Count Perc Yards PP
Ace (no stack)   39   5.6
  Pass 24 62% 7.6
  Run 18 46% 3.1
Goal line   7   0.3
  Pass 0 0% 0.0
  Run 7 100% 0.3
I-Form   43   5.0
  Pass 12 28% 12.2
  Run 31 72% 1.9
Pistol   26   3.3*
  Pass 13 50% 6.3
  Run 13 50% 0.4
Shotgun (no stack)   100   5.0
  Pass 57 57% 6.0
  Run 43 43% 3.6
Tackle Over   19   5.2
  Pass 4 21% 20.3**
  Run 15 79% 1.2
Shotgun Stack   35   5.1
  Pass 34 97% 4.8
  Run 1 3% 9.0
Ace Stack   8   20.5
  Pass 8 100% 20.5
  Run 0 0% 0.0
All Formations   280   5.3
  Pass 152 54% 7.8
  Run 128 46% 2.4

*Bad snaps have killed our Pistol run game (3.73 ypp without them)

**70 yard play to Gallon bumped that up a bit

The biggest thing I found from this is our play calling when we stack WR's. ITS 99% PASS! We hit a few big ones out of Ace with it, but it hurts our shotgun passing by a whole yard per play.

Also, is it really worth it to run the ball over 70% of the time for under 2 yards a carry, just to set up a few big pass plays? I like what Art Briles said "we dont go for the body blow to set up the knockout. We try to score on every play."

Nothing on here is pretty, but I think it is safe to say we should completely abandon I-Form, Goal Line, and Tackle Over for the last 3 games. Or at the very least, mix up our play calling a little bit.

 

robmorren2

November 14th, 2013 at 4:00 PM ^

Shotgun (no-stack) all day, please. Gardner is comfortable in shotgun. The run game is better. The threat of read-option must be respected (meaning DG must be accounted for). The list goes on and on. Shotgun. Please!

gbdub

November 14th, 2013 at 4:14 PM ^

Looks to me like we really need to throw more out of I-form - we're having success with that, but the pass / throw balance is the most lopsided of our "standard" formations, with one of the worst rushing averages.

LSAClassOf2000

November 14th, 2013 at 4:42 PM ^

This was sort of touched on yesterday, but this table bears it out as well - some of our most common formations in the rushing game also happen to be some the least productive in the rushing game. Actually, what the analysis did show is that two distinct plays that we have run only sparingly - Inverted Veer and QB Draw, both out of the shotgun - are the most success. It is fair to say that this very strange, I think. 

Space Coyote

November 14th, 2013 at 6:47 PM ^

But, what I would suggest, along with your other posts, is to create a diary.

On top of that, and this is the moderately annoying part, if you could look at a break down of down and distances run/pass % for each formation.

The reason I ask that, for example, is with the stack formations. Stack formations are notoriously difficult to run block on the edge with. They make blocking angles bad and put two people in the same spot initially. They also tend to have shorter route concepts due to this same fact (the seperation is less, so the passes tend to be shorter because of the smaller window). But they are typically effective for picking up X-amount of yards. So the question arises, are they being called during mostly obvious passing downs.

The same, to a degree, can be said for I-form. I know previously 1st down plays were a decent split. So I'm wondering if something like I-form is being swayed by a lot of 2nd and 3rd and short type stuff.

It'd make a great diary if you're up for it.