I have been playing the demo for a while since it came out, and I figured that it would be worth some discussion. My thoughts:
The gameplay hasn't improved much. The graphics are a bit better, the game runs a bit smoother, and while the new tackling system helps a ton, the gameplay is still about where it was last year.
The presentation improved, but I don't care too much about that. New franchise modes are cool, but not revolutionary.
My favorite part of the new game is the subtley retooled difficulties. Last year, I couln't find one that worked for me (all american was too easy, but heisman was unfair). However, this year Heisman has gone from unfair to more difficult.
For example, instead of CPU DBs suctioning to your WRs, making passing impossible, they will just cover better. You can still complete passes, but you have to be skilled at going through your progressions and leading WRs. Instead of CPU D-linemen getting into the backfield in 1 second on run plays, they just make it more difficult. Holes are still there, but they are smaller and close faster, meaning that you have to hit the holes faster. Another welcome part is that the CPU doesn't (at least from what I can tell) call their plays based off of yours. Last game, you could call a HB draw on 3rd and 20, and the CPU would line up with 8 men in the box. This year, playcalling is more of a skill.
What do you think?