that is nice bonus change
Tom always MIKEs before he hikes.
We here at MGoheadquarters recently received some disturbing news about today's youth:
Devin Gardner on SiriusXM: "Before coach Nuss got here, I never had to identify a MIKE ... now I know where pressure's coming from."
— Nick Baumgardner (@nickbaumgardner) August 20, 2014
Kids these days are running around playing three or four years of Division I FBS major conference Block-M-Michigan football without ever identifying the MIKE. !. This sudden revelation has caused widespread histeria. Al Borges has been fired 180 times in the last several hours, and right now Dave Brandon and key personnel are closed off with Rich Rodriguez, deciding whether he needs to get a superfluous extra axe as well. This is calamitous. Catastrophic. Grievous. Pernicious. Regrettable. And avoidable.
What in the name of Double-Pointing Brady Hoke are you people talking about?
MIKE (v.): The act of identifying the middle defender inside the box on the 2nd level for purposes of establishing protection assignments.
It's basically calling out the defense's alignment, using a very simple mechanism: declare one linebacker—the one in the middle of the defense—to be a fifth guy that the five linemen are responsible for blocking.
|Chad always MIKEs before he hikes.|
This is often, but by no means always, the middle linebacker, which many defenses call a "Mike," which is where the term comes from. This is important: the [guy playing the defensive position called] Mike doesn't get to be all-time MIKE. In fact the very reason we MIKE is because Mike the Mike might not be the MIKE, and not knowing this might get your quarterback very badded.
Why is MIKEing important to my children?
Because if the MIKE blitzes there's no way for outside protection to pick him up, so the offensive line has to assign everybody's blocking with that guy accounted for somehow. Defenses LOOOOOOOOVE to screw with this because that's how you get unblocked blitzers, and unblocked blitzers right through the heart of the OL are the best!
When the defense screws with you, you don't have time to point at everybody and say "you block him; you block him." So ONE guy calls out the MIKE and everyone else in the blocking scheme already knows what that means. Usually they call out what sounds like a playcall—it's just a blocking call. "Tango!" "Lightning!" "Red!" "Green!" "Taupe Carpet!"*
|Brian always MIKEs before he hikes. [James Squire|Getty]|
Like in running, pass pro can be man or zone (slide protection). Man makes sure every defender who could be blitzing has a guy assigned to block him (or as is often the case, a man who checks one guy then looks to another). In zone they're blocking gaps: A gap, B gap, C gap, etc. Whatever protection scheme, they have to "declare the MIKE." What they do from there depends on the scheme.
* My dad used colors/nonsense words for playcalls: Blue Jumbo, Yellow Turbo, Purple Eskimo etc. Since he didn't like to use the same "play" twice he got pretty deep into the crayola box before parents' complaints in re: his Lombardi cigar ended his coaching career.
[After the jump, Y U NO MIKE, DG?, and you learn to MIKE]
left: Upchurch, right: Fuller, not Jamar Adams.
After last week's roundtable, Heiko and I got into an argument over which safety position Gordon will play this year, and whether we've all been wrong to assume that the "Kovacs position" was indeed going straight to Jarrod Wilson. Let's investigate that.
Through various defenses this site has covered, I have kept defaulting to "free" to describe whatever guy is the deep man, and "strong" to refer to the one who typically plays up. With Mattison's—I'm sorry—Michigan's defense these days those terms are becoming such misnomers that we may want to stop using them.
Michigan aligns their safeties to the boundary, not the strength of the formation, so "strong" and "weak" stuff for Michigan's D usually means "field" and "boundary."
Using monuMental's program again. Beyer is at SAM just to avoid Gordonian confusion
With the offense on its left hash the "strong" side is to the field. Here's where you need your more athletic guys who can cover more ground. When the offense is on the opposite hash Michigan flips the personnel:
Everyone knows where to go as soon as the ball is placed, and then they'll move around to match what the offense shows. Whatever the offense may gain from constantly shifting the strength of their formation opposite what Michigan aligns to, the expectation is they'll lose that by squeezing their space.
The front seven isn't so predictable; most often they will align so that the strong side is with the Y tight end—usually the "strong" side of the formation—to preserve the appropriate matchups. However when the formation flips the safeties hardly ever go with it. The coaches have said they want the safeties to eventually be interchangeable, though with such a disparity in makeup between Kovacs and any other guy on the roster the roles have been more defined. The biggest change from 2011 to 2012 was Kovacs did progressively more and more in coverage. You could see it in the dramatic shift in Kovacsian tackles as the linebackers got better.
For the safeties this means the actual "strong" safety will align to the field. He'll have more space to cover and also more guys to deal with. He's more likely to end up one-on-one with a slot receiver. The boundary safety will be more likely to draw a tight end or someone out of the backfield.
What was Kovacs Last Year?
Kovacs was the boundary safety. He aligned to the weak side and usually lined up a few steps closer to the line of scrimmage than did Gordon. Here's screencaps from the first two plays of the Outback Bowl to illustrate:
That's not to say this was written in stone. Two snaps later SC aligned with trips to the strong side and Gordon came up to take away anything short and easy for the slot receiver:
No, the TE is not allowed to line up two yards behind the L.O.S. #SEC #CHEATERS
This screamingly illegal formation was a touchdown as Ryan and Gordon both followed the inside slot. Kovacs took the middle guy's post route and Raymon Taylor ended up 1-on-1 with the outside receiver and got burned.
This is a thing SC did a lot of in order to shift Michigan's defenders out of their core competencies. On the defensive last play of the game Kovacs again ended up the overhang guy where his speed deficiency could be exploited. You know how that ended. They weren't the only ones, though Michigan didn't always react the same way:
Same safety positions: Gordon is the deeper guy on the field side of the ball and the strong side of the formation—the position that's called "FS" on your EA Sports game—and Kovacs is the short, boundary guy that your game would call "SS." Note this time the front seven flipped so Morgan ended up over Eifert and Roh/Ryan were to the side of the Y tight end. So nothing is exact, but even when the formation flipped the safeties stuck to their roles. With the WLB to his side Gordon backed out to show Cov2 and ND ran a counter-right which picked on Clark; the linebackers shut it down.
Simple form: Kovacs was the boundary safety, Gordon was the field safety. What about this year?
What is Gordon This Year?
Sorry Heiko, but I think Gordon is still the nominal field safety. Here's the first snap of the 2013 Spring Game:
Gordon's the field, Wilson's the boundary. Jarrod Wilson has apparently inherited the Kovacs position while Gordon remains what he was. But something has changed. Spring Game play the fifth:
Yeah the front seven is flippy again but the safeties aren't: that is Gordon who has come up over the right TE (Williams) and is telling Wilson to "get back, get back!" Wilson then backed out of the screen. Now, the safeties switched roles plenty last year, but over the course of the Spring Game, I saw Wilson the overhang man more often than not, and this wasn't because the offense was overloading one side or another. I mean, this is a pretty straightforward Ace 2TE set.
So while Gordon's position hasn't changed, his role may have. Kovacs last year would often come down then have a deep cover responsibility. Or he'd be given complicated reads and be responsible for changing coverages on the fly much as an Air Raid offense changes receivers' routes based on what the defenders are doing after the snap. That's because he's Kovacs. The expectation this year is that Gordon will be doing much more of the fancy stuff while Wilson's job on most plays will be to not let anything over his head. The more Jarrod progresses, the more Michigan can have him do the fancy Ed Reed things and the less predictable the defense will be. Wilson may have taken Kovac's position, but for the most part Gordon has his job.
Background image by mgouser hillhaus
A thing I noticed this offseason while going over the depth and usage of various Michigan defenders is that Mattison used a lot more nickel than we gave him credit for. One thing Ace noted was that we're (finally) recruiting more cornerbacks. We shrugged a bit while losing two more CBs to playing time transferitis this fall, but I don't think we should be shrugging so much.
A little background (skip this if you already know personnel terminology and usage): Defensive coaches tend to match their personnel to the types of players on the field for the offense, NOT the formation. In general the number of backs and tight ends will be matched by linebackers, and the more that come out for receivers the more DBs the defense will send out. Three wide receivers generally means five defensive backs (i.e. nickel), two wide receivers equals four DBs (e.g. 4-3 or 3-4), etc.
The classic personnel shift is on 3rd and long, when the steady rock-pounders make way for the seven-yards-or-bust fellas. But it happens so often despite the situation that it's more accurate to see the game of matching personnel as another strategic aspect of the master's football game.
The offensive personnel is usually expressed in three digits meaning # of RBs, # of tight ends, and # of receivers, respectively. So 113 means 1 RB, 1 TE, and three WRs. Sometimes they'll call that same "eleven" personnel, referring to the first two digits. Examples below; click embiggerates.
How the matching up occurs is up to the coach. You could, for example, play a run-first OLB whenever a fullback is in, and sub him for a more rangy linebacker when the the fullback runs off the field for a tight end who's a known receiving threat. This happens all the time, but it's hard to track the defenses' reactions since we can't tell one linebacker in a formation from another in UFR. We do have data from which we can determine how many receivers were out there at any given time, and it's clear from these data that the more receivers the more defensive backs.
|WRs in Game||DL||LBs||DBs|
The last row is important because it shows Michigan left its base 4-3 Under set for an extra defensive back far more often than otherwise, usually at the expense of a linebacker. We didn't go to a nickel every time three receivers stepped on the field, in fact there were 22 plays charted where Mattison put his 4-3 personnel against four-wide (mostly against Northwestern and Purdue). But the charts not only say that Michigan was forced out of its base 4-3 set often; it says we played more Nickel downs than 4-3.
|Receivers in Formation|
If I remove 4th quarters and all plays that occurred when Michigan was up by more than one score, the 4-3 just barely edges the Nickel, 147 to 140. This isn't opponents trying to play catch-up. It's two things: the personnel that Mattison inherited, and the spread offense forcing Michigan to adapt to it.
Why all the nickel and diming? The first part is a story about outside linebacker. Early in the 2011 season Michigan played Brandon Herron and Brandin Hawthorne at WILL, while at SAM we lost Cam Gordon to injury and his backup was a redshirt freshman. That freshman, Jake Ryan, was earning his way toward more playing time, but in the meantime we still had Carvin Johnson taking snaps at free safety while Thomas Gordon was in at the nickel role. Watch what happened at about mid-season:
That is Gordon moving to free safety and splitting time with Woolfolk, while the freshmen linebackers had their usages increase. Greater faith in Jake and Des explains some of the variance, however the real story is matching personnel:
|San Diego State||2.51||4.38||1.88||43.21%||44.44%||6.17%||6.17%|
I pointed out the two extremes on the schedule with boldation: Northwestern used about twice as many receivers in their formations as Iowa did, but there was a limit to how many defensive backs Michigan would counter with. The nickel served as well for 4 WR as for 3, yet accounted for 4 in 5 plays. However when the opposition went to 2 WR (Iowa), Mattison could spend a majority of the game in the 4-3.
When Michigan's on offense. Nothing is out of the ordinary yet, but when we turn the tables and show how defenses have reacted to Michigan's personnel it gets interesting:
|Season||Avg. Receivers in Formation||Avg. DBs in Formation||Difference|
This is not including anything when Michigan was more than a score down, but the season averages counting everything say about the same thing. I went through the plays and even a few youtubes and yes, in 2010 they played one-high against us despite spreading the field to pass as much as Purdue. Michigan went bigger in 2011, and got more defensive backs, which is counterintuitive except for one factor: opponents in 2010 really really really feared the running game, and tempted Michigan to pass.
Okie dokie. | Greg Shamus via ESPN
One more table to break this down by Michigan's opponents last year, 4th quarters and two-plus-score leads excised:
|Opponent||WRs in formation||DBs in formation||Difference|
|San Diego State||2.44||4.89||2.4|
Nothing really jumps out except perhaps more spread in close games, and SD State's apparent paucity of linebackers (weird—didn't they just have that guy who recruits lots of linebackers there?) Actually that's Charlie Strong's 3-3-5, and the GERG numbers from 2010 are similar due to the same effect.
What it means for this year. Alabama and Air Force aren't going to be spread it out—their challenges are elsewhere. However the Big Ten schedule is spread-heavy, with Ohio State joining the ranks of the many-receivered. Due to recent attrition, Michigan goes into 2012 with just six scholarship cornerbacks for three positions that will be filled half the time. It's a good thing the coaching staff has four guys coming in at corner to replace the one expected departure. These days, in order to keep up with the Joneses, that nickelback position has to be considered as much of a starter as, well, a third receiver.
MANBALL: BEATING the opponent with POWER running and repetitive CONTACT and MANLY CAPITALIZED WORDS.
West Coast: A symphony of route design and timing that puts defenses into a progression of impossible choices
Option: Isolate an unblocked defender so that he's forced into a Catch 22 decision.
Justin Verlander: A metaphor.
After reading Parts I, II and III of this series you might think a college offense must only be one of these things. That is a very effective thought, as the best offenses in college football according to people who can extricate offense from defense, special teams, winning, fairy dust, and these days seem to center around doing one of these things very well.
But doing one thing well and building around that isn't the only way to build an offense. In fact if you only do your one thing well and can't execute other things, the other team will adjust quickly and now you won't do your one thing well anymore. These were the points made in the previous articles, the first (Doctor Rocklove) to explain the terminology, the second (Rock, Paper, Scissors) to describe constraint theory and demonstrate a Rock/Paper/Scissors for four different philosophies. The third (Pulls Bazooka!) got into the concept of vanilla defense. This last asks the question: what's Michigan's rock?
The Verlander Effect: Doing Multiple Things Well is Good
I'd like to first hone in on how "Rock" is used in this context, since it's not just another cell in an equal triangle matrix.
In honor of Opening Day today I'll use a baseball metaphor. Pitchers, like offenses, usually build a strategy out of a maximizing the effectiveness of one thing they are exceptional at. A 95+ mph 4-seam (ie straight-up) fastball is a common "rock" pitch that will, to a typical batter looking for any kind of pitch, give the most trouble. To keep hitters from sitting on the fastball, the pitchers use slow-speed secondary pitches, for example a curveball and/or changeup. This is the constraint theory at play. But when you break down the pitch selection of a typical Fastball-Curveball-Changeup starting pitcher, you'll notice quickly that the fastball is between 40% and 50% of his pitches. Football offenses function on the same principle: throw the fastball, and mix in curveballs and changeups to keep the hitters/defense from overreacting to, and thus killing the effectiveness of your heater.
Now to relate this to Michigan's offense. You see, not everyone has the same suite of pitches. Among Tiger starters Doug Fister is the normal fastball-curve-changeup guy, but Max Scherzer and Rick Porcello both use a 2-seam fastball, ie a breaking fastball, as "rock." This pitch will dive downwards and (righty on righty) inwards. The downward motion gets a hitter aiming for the meat of the baseball to hit the top of the ball instead, the spin absorbs some of the power of the stroke, and the result is a lightly hit ground ball. To keep hitters from simply adjusting their aim, the 2-seamer's constraints are a 4-seamer (leading to a pop-up), and a slider, which has a lateral motion opposite that of a 2-seamer.
This brings us to Justin Verlander, the best pitcher in (and MVP of) the American League last year. Justin's "rock" is a killer 4-seam fastball – it has lots of lateral movement and lots of velocity and is a total bitch to hit. In a season between half and two thirds of his pitches will be the fastball. However any MLB hitter who is looking for any fastball will be able to hit it, just as Northwestern defenders can stop a Wisconsin rushing attack if they're looking for it or a I-AA team can...let's not go there. Justin also has a devastating curveball and changeup, both of which will F you up if you're looking for his fastball. Verlander's curveball is like Cam Newton's arm: the constraint is good enough in its own right that you can't beat it unless you're overreacting to it, in which case you're now going to be eaten alive by the fastball and changeup.
In 2010 and 2011, Verlander leapt from being a great young pitcher to undeniably elite. What happened is he developed a 2-seamer game. The two-seamer and the slider arrived in 2010 and now account for about 15% of Justin's pitches.
This is all strategy; the other 90% is execution.
What Does Michigan Do Very Well?
The offense of 2011 at its apex was versus Ohio State. Since the Sugar Bowl strategy became "dear God stay away from the middle" on account of Molk playing gimpy, last year's Game is also the best representative we have so far (other than practice video zoomed into Toussaint's nostril hairs) of the 2012 offense. So let's re-live that game from the perspective of formation, personnel, philosophy, and RPS to get a feel for the current Borgesian ideal.
Remember, personnel is the number of RBs and number of TEs, so 22 is two of each. Subtract the total RBs and TEs from 5 to know the number of receivers. I defined "Value" on this scale: 1: Fail. 2: Got some yards, not what it was supposed to. 3: Did what it was drawn up to do. 4: Did better than it was drawn up to do. 5: Broke open for big yardage/score.
|M31||2||5||Shotgun||12||Zone read belly||Option||Rock||1||0|
|O47||1||10||Split Backs||21||Flare screen||West Coast||Scissors||4||6|
|O41||2||4||Shotgun||20||Inverted veer keeper||Option||Rock||5||41|
|M48||1||10||Denard Jet||12||Jet sweep||MANBALL||Rock||3||5|
|O40||1||10||Denard Jet||12||Counter pitch||MANBALL||Rock||2||3|
|M7||1||10||Shotgun||11||Zone read dive||Option||Rock||2||2|
|M9||2||8||Shotgun||11||Inverted veer keeper||Option||Rock||1||2|
|M20||1||10||Shotgun||10||Zone read dive||Option||Rock||2||3|
|M20||1||10||Shotgun||11||Zone read keeper||Option||Rock||1||1|
|M22||2||9||Shotgun||11||PA TE flat||Option||Paper||3||7|
|O16||1||10||Shotgun||11||Inverted veer give||Option||Rock||2||2|
|O14||2||8||Ace||12||Waggle TE flat||MANBALL||Paper||2||3|
|O6||1||G||Shotgun||12||Zone read dive||Option||Rock||1||0|
|O6||2||G||Shotgun||20||Inverted veer keeper||Option||Rock||5||6|
|M20||1||10||Shotgun||11||Inverted veer give||Option||Rock||4||8|
|M39||2||2||Shotgun||20||Inverted veer give||Option||Rock||3||4|
|M43||1||10||Shotgun||20||Triple option dive||Option||Rock||3||4|
|M47||2||6||Shotgun||12||Triple option keeper||Option||Rock||3||5|
|O45||1||10||Shotgun||21||PA TE seam||Option||Paper||5||26|
|O13||2||4||Shotgun||12||Triple option pitch||Option||Rock||1||-7|
|M10||2||9||Shotgun||11||QB draw||West Coast||Scissors||4||10|
|M20||1||10||Shotgun||20||Inverted veer keeper||Option||Rock||5||22|
|M42||1||10||Shotgun||20||Triple option dive||Option||Rock||2||3|
|M45||2||7||Shotgun||11||PA rollout out||MANBALL||Paper||3||4|
|M28||2||7||I-form||21||Waggle deep out||MANBALL||Paper||5||20|
|O31||2||In||I-form||21||Power off tackle||MANBALL||Rock||3||5 + 13 Pen|
|M13||1||10||Shotgun||11||Zone read keeper||Option||Rock||2||3|
|M10||2||7||Shotgun||11||Inverted veer keeper||Option||Rock||3||6|
|M4||3||1||Goal Line||23||Waggle TE corner||MANBALL||Paper||3||4|
|50||1||10||Shotgun||11||Zone read dive||Option||Rock||1||-1|
|M49||2||11||Shotgun||10||QB draw||West Coast||Scissors||5||16|
|O37||1||10||I-form||21||Power off tackle||MANBALL||Rock||5||20|
|O17||1||10||I-form||21||Power off tackle||MANBALL||Rock||2||2|
|O5||2||G||Goal Line||23||Power off tackle||MANBALL||Rock||3||5|
|O1||3||G||Goal Line||23||Bootleg||MANBALL||Paper||1||1 (pen -25!)|
Non-bullets with charts:
Counting "Denard Jet" as another Ace formation, here's the breakdown:
|Philosophy||Shotgun||Ace||I-form||Split Backs||Goal Line||Total|
And the breakdown by RPS %:
As you can see the RPS rolls look more like a Verlander pitch-type tracker than a triangle matrix of equal things. You can also see Borges working in his West Coast game like a 2-seamer/slider tandem. If there was a base play in there it's probably the zone read from a Shotgun 1-back, 1-TE formation, with the blocking switched up (read: "veer"). Borges threw a lot of fastballs, but it worked:
Remember 3.0 on my value scale means the offense was getting that 3rd down conversion, that 5 yards on 1st down, or setting up that 3rd and short every time. Manball accounted for about 72% of plays, and its effectiveness was strong, including many plays that broke big. The corollary of rock's effectiveness was that the constraints all performed better. This offense was working. About the only complaint here is that the Option game was totally missing a constraint. There was one play where Michigan actually faked this constraint—you know what that constraint is—and it was wiiiiide open, but then the play went rock and got stuffed. This is a minor complaint.
* Y U NO BUBBLE SCREENS?
What the hell was this offense?
It was Fastball-Curveball, with some West Coast sprinkled in. Even Rich Rodriguez's Pat White teams would sprinkle in that much pass-first philosophy, because that's another type of changeup you can throw. What we see here though is that the Option-from-Shotgun philosophy and MANBALL-from-mostly-shotgun philosophies are working in tandem. If you recognize this, it's really not all that different than Michigan's offense in 2010. If you have Denard, you run POWER with him, or you use him in a zone read option.
So after all that you're saying Al Borges is running the same offense Rich Rodriguez ran?
Wait, you were the subheads a second ago; when did you become a bolded alter-ego?
Answer the question!
Well no because it was just 75% shotgun versus like 85%, but other than that, yeah, kind of. But it's not Rich Rod's offense (the Zone Read) from West Virginia; it's what RR did when he got Denard. And I might point out that this was against Ohio State, so while I'm using it as a stand-in for the 2012 offense, that's not quite right because Borges has said and shown in other games that he's not going to have Denard run this often. This was Ohio State; this was balls to the wall.
The lesson of the 2011 offense is that Borges believes in all of this stuff, and despite earlier reticence, is happy to take the best of different philosophies and best use his personnel. And he can identify what that is.
The other thing is how he uses things other than the normal constraint plays as his changeups. Michigan is pitching with a plus-fastball and plus-curveball out of the same "motion," in this case formation. The personnel change on virtually every play, and the changeups are rare and (sometimes) devastatingly effective.
As a 2011 strategy it was frustrating during Iowa to see Michigan come out in an I-form on 1st and 10 in the 1st quarter, and then to hear Borges in the press conference treat questions about that as if we were asking about I-form on 2nd and 2 in the 4th quarter when Michigan's in clock-kill mode. This he learned, as he learned the best way to use Denard is to keep the threat of his legs involved in everything.
So why all the "Power" in the press conferences?
We learned this isn't actually philosophic zeal so much as the fact that one of the key benefits of running power for coaches is getting to say the word "Power" in press conferences. One of the nice things about Power is using the rhetoric, and until the massive incoming linemen and rocket-armed QB and pounding tailbacks and stable of tight ends and tall receivers are on hand to make a Wisconsin offense a reality, these coaches will be happy to take the best of all philosophies and run with them.
Next time in this series (last time?), I'll tackle why recruiting for the Wisconsin offense is perhaps a good idea for the future.
Shouldn't Spock be in this?
Hi. Me. Back. So before that much-appreciated vacation, I used this space to talk about constraint theory of offense and provide a rock-paper-scissors matrix for offensive/defensive play calling in various offenses. Today I'm on to Part III, the one where I tell you that Rock-Paper-Scissors is only a fraction of the football head game, because the actual decision trees are far too complicated for even a coach to play all of the interactions, let alone teach them. Moreover, unlike in RPS, or super-advanced-nuclear-capable-canid RPS, there are levels to things: scissors cuts paper better than it cuts (but still cuts) woven kevlar.
Rock-Paper-Scissors is a game you learn to play on the bus ride to school in 2nd grade or thereabouts. It is a very simple, 2-dimensional, triangular matrix:
…meaning every point interacts with every other. It's one dimension past a coin flip but you still only need to remember three interactions (yellow lines). Based on your personal capacity for testing the limits of social institutions, you either very quickly or eventually tried to insert an additional dimension to the triangular matrix, and realized that you were exponentially increasing the amount of interactions you had to remember.
Your 2nd grade mind didn't draw this; it just exploded the same way it might if you interlaced Grbac to Howard, Wangler to Carter and Robinson to Roundtree into the same video. Then it came up with a brilliant way to add a point without adding dimensions:
Bazooka!!! Bazooka blows up rock. Bazooka turns scissors into mangled slag. Bazooka leaves only scant streaks of carbon where once was paper. This idea is not totally silly, since defensive coordinators call bazooka like all. the. time.
Bazooka = Vanilla
Just as the offense wants to get really good at one basic thing and then do that thing all the time, many defenses are deploying the same concept. It's a bit harder for them because they have to react to various offenses on the schedule and various plays, but the concept's the same: the defense wants to stay in a scheme that is basically sound, and will mix in blitzes and different coverages as constraints, so that they can keep running their well-practiced, mostly sound blanket defense. Bazooka is a jack of all trades, solid against the run, solid against the pass, solid against tomfoolery, and vulnerable only to great offensive play and their own physical/mental limitations.
Defenses are a bit more varied than offenses but the most popular vanilla D these days, as I mentioned in the earlier discussions, is a Cover-2 zone (above-left) against run-first teams, or the Tampa 2 against pass-ier teams (above-right).
The difference between those two is in the MLB's coverage duties—in a Tampa he has the deep middle, in a regular Cover 2 he has the short middle and can be more involved in the run game. Everybody, including the cornerbacks, are hovering around close enough to gang-attack running plays like a pincer; and soft spots in the zone (everyone has them) are relatively small and difficult for non-accurate quarterbacks.
If these guys are all reacting correctly and aggressively to the run, if the cover guys are fast enough to close their zones, and the four rushers can generate pressure with regularity, this defense can bazooka anybody's rock, paper, scissors, candle, Vulcan, or whatever. Of course that is way easier said than done—remember offenses are recruiting, training, practicing, and designed for attacking this scheme.
Offensive rock is made to beat defensive bazooka. I want you to look at the above and imagine various offenses succeeding against them. ISO running forces the linebackers to read run, read the hole, and get there in time to take out a lead blocker and lead runner who by design are getting there ASAP. West Coast passing lives in those soft spots under and between the coverage. Air Raids attempt to warp the zones into providing bigger holes by flooding and stretching them. Option running makes a balanced coverage into an effective numbers advantage for the offense at the point of attack. Vanilla defense is made to stop whatever's thrown their way, and offenses gain success by making Mr. Jack-of-All die a consistent bleeding death.
To see vanilla defense in action throw a dart at any recording of Iowa in the last 12 years; their M.O. is to stick to this maniacally. The converse in-conference would be Michigan State. On the way home from Europe this weekend I randomly sat next to MSU LB Chris Norman. Other than "Wisconsin's offense was way tougher than any of the SEC teams," and "lol Michigan's uniforms last year," Norman happily admitted "YAARRGGH SPARTY SMASH!!" is the coaches' favorite blitz, and that they'll run it or something like it more than any other play. Some teams like paper.
So there are exceptions but the exceptions can be beat with your properly executed scissors. The point remains that all matrices aside, much about football comes down to defeating your opponent's bazooka, or vanilla thing, or "rock" defense with your rock. If you recognize this particular bit of wisdom from DeBordian philosophy, well yes in this DeBord is absolutely right. But if you don't properly mix in your constraints, and you always run rock to the same spot/guy out of the same formation, and you shuffle your fullba…uh let's not go there.
Next time (last one? I think it is but I keep stretching these): What's Our Rock?
This is a follow up to to Doctor Rocklove a few weeks ago, where I identified the influence of offensive sets on philosophies. If you're not familiar with offensive theory you should go back and read that. If you're a football coach you are welcome to pinch the bridge of your nose and shake your head, for this is only going to cover about 20 percent of what you know to be the basics of offensive football.
The point today is to look at some of the base plays of various offenses, and a few of the constraint plays that they use to counter, and what defenses do to counter that. In doing so I hope to
find stumble upon a better explanation of Borgesian offensive theory than the "grab bag" this space has previously suggested.
That Thing You Do
You've probably read enough college football boilerplate by now to have heard a coach talk about "what we'd like to do." This does not have to mean one play, but it often means one concept—very much like a play—which the team will be able to execute to perfection against the defense they want to see. That play is usually going to be low-risk, and if executed flawlessly against the vanilla defense it's built to beat, it will gain a consistent 5 to 7 yards. It can be run out of many formations, and you will practice it a thousand million times until you are sure it will work every time unless the opposition "cheats" to beat it.
For Vince Lombardi it was the sweep. For Wisconsin (and virtually every high school in our division in the late-'90s) it was the ISO. It could be the Triple-Option (Bo), or the Zone Read (Rodriguez), or Hitch-n-Out (Walsh) or Levels (Peyton Manning's favorite), or 62 mesh (Captain Leachbeard). With passing offenses, which is Borges's thing, it's important to note that the core concept itself can often be a package of plays which work off of each other, none particularly favored; for running the same concept will vary where on the line it will attack.
You can go crazy for your core concept. You can practice it incessantly. You can recruit players whose skills best fit what they're supposed to do on that play. You can even focus physical training on developing muscles that are used on that play. The better you are at that play—and this is a sliding scale—the more the defense has to move someone or do something to "adjust" to you. But this is a zero-sum game, so if you're moving a defender to stop the base play, he's no longer doing the thing he was doing before. He is making something else way easier than it should be. He'll do this anyway, until you make him pay.
Constraint Theory of Offense and RPS
What you choose as your core play or concept will determine much about the other things your offense does, because now you add plays to punish defenses for adjusting to your base play. That's what coaches mean by "constraint"—you are constraining the level to which the defense can react to your bread and butter. What you are essentially doing is creating an environment in which you get to run your core play, which you've practiced more than any other play, exactly how you drew it up as much as you can.
Certain concepts are almost always constraints because they won't work against vanilla defenses. Delayed handoffs work because the defensive line is closing on the quarterback as if it's a pass play. Halfback screens work well against blitzes but if a linebacker is in man on the running back, a vanilla defensive concept, you're screwed.
Defensive wins in rock, paper, scissors are rare and lucky guesses; usually a D's successes come from outstanding execution of a vanilla defense, for example if the nose tackle shoots past a playside block and forces a pitch on a speed option (as if that could happen).
Defenses have constraints too but theirs are limited by the offense's greatest advantage: whoever has the ball chooses the play (the D's advantage is so much more can go wrong with offensive execution). Defensive constraints translated to boilerplate sound like "we took away the run and made Denard beat us through the air." What they mean is the defense was cheating against the offense's base play all game but leaving themselves more open to the constraint plays, betting on poorer execution by the offense.
Dantonio last year sent two blitzing linebackers up the middle on many occasions, taking away Michigan's bread 'n butter play "Denard-'n-stuff." This forced Michigan into our constraint, which was targeting open receivers in short zones, but then Dantonio took this away by having safeties replace the blitzing LBs. This opened up another constraint by making deep coverage completely up to the cornerbacks, but then a trash tornado covered that constraint for them.
What the constraint theory does for playcalling is create a kind of matrix of offensive adjustments to defensive adjustments and adjustments to those adjustments. For a typical varsity high school team that matrix is probably 20 plays, and for college football it's more complex, and in the NFL the adjustments are so myriad and subtle I'd have an easier time teaching EMI/RMI shielding (it sounds hard).
Because the shades of gray in such a big decision matrix make for convoluted understanding, I've tried to (over-)condense the basic constraints of four basic offenses. There is way, way more but these are a few of the constraint packages that Michigan used last year.
Offensive Concept: I'm bigger, faster and stronger than you are, so I'm gonna hit you so hard your momma cries, then evoke masculine metaphors.
Defensive Concept: Control the point of contact, win 1st down, never let the train leave the station.
|Rock||Man-on-man blocking, backs hit 2nd level at full speed running vertically. Repeated success quickly tires defenders, especially if the backs are regularly hitting defensive backs, and sets up soul-crushing play-action.||Read and react. Have LBs who can react quickly to the right hole (5-2, 4-3 under, 3-4), or b) have superior DL beat their blocks while the LBs maintain their gaps (4-3). Zone behind that so CBs can pincer.|
|Paper||Prey on the reacting linebackers by running play action, then rolling the pocket away from the point of attack and passing deep.||Blitz their favorite gaps. The point is to control where the point of contact occurs, so the sooner that happens, the sooner one of them will take out the lead blocker, and the sooner the ballcarrier is tackled.|
|Scissors||Screens, draws, and quick, short passes to curl and out routes to take advantage of corners' fears of something deep.||Back off into safe coverage--these days it's cover 2 man, meaning the cornerbacks are in man on WRs with safety help over the top. This takes the CBs out of run support but any pass deep is into double-coverage.|
Timed Passing (West Coast)
Offensive Concept: A symphony of route design and timing that puts defenses into a progression of impossible choices.
Defensive Concept: Throw off your timing, suffocate your routes, kill your conductor.
|Rock||Quick routes by receivers and RBs that make a zone defender commit to one guy, then hit the other guy before another defender can come up.||Cover-2, and faster, smarter zone defenders who pass off receivers seamlessly, so that the O has to check down to nothing, throw into a super-tight window, or just runs out of time before the pass rush gets home.|
|Paper||Run the ball with power, delayed handoffs and screens. Once the defense is thoughtlessly stepping backwards when the QB is, they're no longer able to react to something as basic as a RB and his convoy pointed downhill.||Zone blitz, i.e. drop DL into coverage while random LBs and safeties blitz or squat in short zones. Reads and blocking are much more difficult, and small windows become no windows.|
|Scissors||Throw "hot" into the pressure, with pre-arranged hot (post-snap) reads that both the QB and his receivers make.||Levels/Robber. Drop back in a 3-deep zone while rushing 5 (often the SLB/nickel). Robber reacts to runs/screens or replaces guy who blitzed for instant pick/scared QB.|
Read Passing (Air Raid, Pro)
Offensive Concept: Spread, mesh, read, and gun, so on any given play, at any spot on the field, we can put it where you ain't.
Defensive Concept: Anywhere you can get, I can get faster
|Rock||Spread to pass. The O-line is spread to basically neutralize line play (DL will break through eventually but seldom right away). Receivers run "mesh" routes against each other, then cut off their routes when they've recognized the D in order to find soft spots in the zone.||Cover-3 zone, trusting your LBs to intelligently route receivers and react and trusting the QB and WRs can't connect on all of their 7-yard passes and that soft spots are small.|
|Dynamite with a cut-able wick||Curls, and/or bubble screen whenever the defense is obviously backing off. Dana Holgorsen has altered this to delayed handoffs and screens by using two RBs and putting one in motion to simulate the spread.||3-5-3. The Air Raid threatens the whole field to open up the easy passes off of two crossing routes, so forget pass rushing and clog up the middle.|
|Scissors||(This is just mean) Four Verts: suddenly the deep receiver is no longer just a quick glance to keep you honest but a high-low with the seam.||Press man coverage/blitz up the middle.|
Option (Triple-Option, Zone Read)
Offensive Concept: Reverse the traditional 7-on-6 "numbers" advantage of the defense in the running game (i.e. their front 7 versus 5 OL and a running back) by having the quarterback participate, and "blocking" an edge defender by optioning off of him instead of wasting a body.
Defensive Concept: The cat has more patience than the mouse.
|Rock||Isolate an unblocked front-7 defender against the QB and another accessible option he can go to once the defender commits.||Change up the edge attack so the QB is reading the wrong guy or walking into a trap. Scrape exchange, slant the DL, etc.|
|Paper||Fake the option and then send a quick seam over the heads of the oncoming defenders.||Cheat extra defenders (8 or 9 in the box) into the area where the option will occur so nobody gets isolated and/or blitz into one of the options (e.g. CB blitz or MLB blitz into RB's hole) so unblocked guy can focus on one option.|
|Scissors||Option 3. This is the FB dive in a triple-option and the bubble screen in the spread 'n shred, and is a constraint called by alignment.||Line up "clean" with safeties still in coverage, and if they option do what you can to delay the decision and await the cavalry.|
Next time in this series: vanilla defenses, and the best offense for Michigan this year and beyond.